Watchers Keep Lvl 3 Walkthrough Disarm the trap on Yakman s tent and loot it for the Madman s Journal the Scepter of Radiance Leather Armor 1 5 Darts of Stunning and a Diamond The scepter is the key to escaping this level but you ll need to assemble it with three Scepter Gems first The Madman s Journal tells you how to get through the maze
In Watcher s Keep Level 3 south of Tahazzar room AR3004 you will find that the room is full of demons that throw Demon Fear bolts at your party The problem the room is a no magic room You cannot cast spells in the room Buffs from spells cast in the previous room are stripped including the Mage Level 2 spell Resist Fear You ll only win if you draw Strife and Aesgareth draws Triumph Casting Remove Curse will cure the Plague effect For the second game you ll draw Guile attacked by six assassins or Strength stat cursed while Aesgareth will draw Defiance or Empress You ll win if you draw Strength but lose if you draw Guile
Watchers Keep Lvl 3 Walkthrough
Watchers Keep Lvl 3 Walkthrough
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Watcher s Keep is a high level dungeon although it can be visited as soon as you are able to get to the world map You should be able to manage the first couple of levels before the expansion although the third level is something of a beef gate Therefore I d recommend that you leave the third and fourth levels for Chapter 8 when you can Kill everybody using the 3 powerful enemies you have charmed hint if Aesgareth and the two panthers are dead there s no one else left who can ignore invisibility making things considerably easier Use the deck for whatever outcome you want or don t Don t know if the directions are entirely correct here kinda hard to go from memory
Watcher s Keep Level 3 maze Read the Madman s Journal to learn about how to get through the maze by the most direct method 1 Firstly exit from Yakman AR3011 to the north to the compass room start area then Low Spoiler Watchers Keep Walk Through Watcher s Keep is an add in able to be played from either the Shadows of Amn or Throne of Bhaal side and it sure does feel like it It s a perfectly fine dungeon but it exists in a total vacuum is self contained linear and inorganic awards massive XP bonuses every time you scratch your backside
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The Watcher s Keep The Watcher s Keep is a huge dungeon found to the northwest of Saradush It is available in both versions of the game while the Throne of Bhaal is installed You meet the gambling Cambion Aesgareth in the maze of the third level of Watcher s Keep He s big has a huge sword and probably has more teeth than he knows what to do with But he s friendly Gamble with him and you can get a number of interesting things You have the option of drawing 3 times with him The first two he will allow you to
Boards Baldur s Gate II Shadows of Amn watcher s keep lvl 3 spoilers maybe sxyblue 15 years ago 1 im having some trouble with the demons in the second anti magic chamber the ones right after the big fight with the named demon umm the chamber is 2 rooms after the stone with the purifier in it once i get into the room 2 demons Watcher s Keep is an ancient fortress built to be a magical prison for holding creatures of great evil and power For ages the keep has been observed and guarded by Helmites followers of the God A group of Helmites known as the Knights of the Vigil were told by Helm to ensure that the Imprisoned One must never escape the keep and
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Watchers Keep Lvl 3 Walkthrough - The Chromatic Demon is a tanar ri demon imprisoned in Watcher s Keep It was forced to help servants of Helm in securing the Imprisoned One in the Keep To protect the Keep the Helmites gave it a key to get to the third level whilst also trapping it inside a magical cage First four sceptre keys would have to be collected to free the demon and then the demon would have to be killed to get