Submachine Future Loop Foundation Walkthrough 4 484 views 2 years ago In Submachine FLF Future Loop Foundation you find yourself locked in a padded room with only an ancient tape player at your feet From this strange beginning
Walktrough for Submachine Future Loop Foundation by Pastelgames Like selling out but different Jk Mateusz promotional Submachine
Submachine Future Loop Foundation Walkthrough
Submachine Future Loop Foundation Walkthrough
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Submachine Future Loop Foundation TBD
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Submachine Future Loop Foundation Walkthrough Submachine Wiki Fandom
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Walkthrough written by Mateusz Skutnik this walkthrough only shows how to get out the puzzles not connected to this goal are left out 1 turn on the magnetophone get the key 2 open the door using the key 3 go aroun the corner to find the knife 4 go back to padded cell and using the knife cut one of the stiched places on the wall Submachine Future Loop Foundation features music from a band of the same name Future Loop Foundation and it sets the mood very nicely for another enjoyable adventure The game features the same crisp original hand drawn graphics we have come to love from the series as well as more engaging puzzles to challenge your mind with
1 the Basement 2 the Lighthouse 3 the Loop 4 the Lab 5 the Root 6 the Edge 7 the Core 8 the Plan 9 the Temple 10 the Exit Side games Ancient Adventure Future Loop Foundation 32 Chambers Submachine Universe The Engine The Explorers Other games iSubmachine Sketch of Submachine 2 Walkthroughs Characters Henry o Toole King s Master Urbanist 1 Plot 2 List of locations 2 1 Ward 2 2 Memory bank 3 Development and history 4 Trivia 5 See also 6 References Plot After a short introduction with the quote All memories are lost in time like tears in rain the game starts and the player Patient 3218 finds themselves locked into an isolation cell with padded walls
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Submachine Future Loop Foundation Main Ambience YouTube
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Submachine Future Loop Foundation No Commentary YouTube
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Submachine Future Loop Foundation Intro YouTube
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JUNE 6 2007 Walkthrough written by Mateusz Skutnik this walkthrough only shows how to get out the puzzles not connected to this goal are left out 1 turn on the magnetophone get the key 2 open the door using the key 3 go aroun the corner to find the knife June 6 2007 Expect the unexpected 50 days after releasing Submachine 4 the Lab here is a brand new submachine for You to play It was made especially for the Future Loop Foundation so don t be surprized if you find elements pointing to that band and their latest album Memories from a fading room within the game Basically it s
All memories are lost in time Like tears in rain Sorry if the video is a bit sticky just recorded with a first try today s first try Short on Go down three times Go through the door on the left then click in the middle of the wall Note the symbols Go back out then up Then to the right There will be a slide projector in there Insert the slide then click the button Click on the picture of the woman and you will get transported In the new area you can click on the picture in the
Let s Play Submachine Future Loop Foundation YouTube
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Submachine Future Loop Foundation Walkthrough - 1 the Basement 2 the Lighthouse 3 the Loop 4 the Lab 5 the Root 6 the Edge 7 the Core 8 the Plan 9 the Temple 10 the Exit Side games Ancient Adventure Future Loop Foundation 32 Chambers Submachine Universe The Engine The Explorers Other games iSubmachine Sketch of Submachine 2 Walkthroughs Characters Henry o Toole King s Master Urbanist