Hello Neighbor Act 3 Locker Mini Game Walkthrough 1 Minigames 1 1 Fear Supermarket 1 2 Fear School 1 3 Fear Darkness 1 4 Fear Factory 2 Puzzles Act 3 2 1 Birthday Room Puzzle 2 2 Page WIP Minigames Fear Supermarket In this minigame you have to obtain five items specific items and bring them to a cart while keeping out of sight of the mannequins by crouching to hide
Ty Arthur Act 3 returns us to familiar territory from the alpha builds taking you on a roller coaster and beyond in a Dr Seuss style house of nightmares Recommended Videos Each act in Hello Neighbor tells a different segment of the story skipping around in time as a boy grows up and bad things happen in the neighbor s house Act 3 how to get the green key green door dream Hello Neighbor is a Stealth Horror Game about sneaking into your neighbor s house and figuring out what he
Hello Neighbor Act 3 Locker Mini Game Walkthrough
Hello Neighbor Act 3 Locker Mini Game Walkthrough
https://gtxhdgamer.net/wp-content/uploads/2022/04/Hello-Neighbor-Act-3-Walkthrough-100-Complete-Guide.jpg
Hello Neighbor Act 3 In Xbox Version YouTube
https://i.ytimg.com/vi/oxV2aU2CpzM/maxresdefault.jpg
Hello Neighbor Walkthrough Mainva
https://i.ytimg.com/vi/_cWfE5A96gQ/maxresdefault.jpg
Act 1 When the cutscenes are over go to your house and get 3 closed boxes Go to the yellow shelves in the neighbor s yard and stack the boxes Jump to the platform and use the last box to break the window Take the giant flower picture and grab the car key Unlock the car and then get the magnet gun If you ve gotten to the end of the basement and the neighbor keeps catching you you need the pushback ability and here s how to get it
Firstly enter the neighbor s house through the front door and go to the right along the corridor until you reach the stairs visible above Go upstairs Jump onto the lamp visible above And now enter the room presented above Moving the picture with the gunpoint opens a secret passage nearby You need to reach the end of the room the door with the Exit sign while the dummies are trying to catch you You have to skillfully move between the dummies and hide in school lockers Each time you are caught by a dummy you are transported to the start of this location After reaching the door visible above you can leave this location
More picture related to Hello Neighbor Act 3 Locker Mini Game Walkthrough
Act 3 Hello Neighbor Downwup
https://i.ytimg.com/vi/7HXkGqBddcw/maxresdefault.jpg
How To Beat Hello Neighbor Act 3 Bookkum
https://cdn.wccftech.com/wp-content/uploads/2017/12/WCCFhelloneighbor2-1030x579.jpg
Act 3 Hello Neighbor Bestxfil
https://i.ytimg.com/vi/3vgbeiJZGcQ/maxresdefault.jpg
Next bring the neighbor outside You can bring the neighbor outside by turning off the power After that you wait for the moment to jump through the window After going through you want to block the door with the chair Go to the window don t go through and get as close as you can then wait for the neighbor to notice that you re inside Published Dec 5 2022 Act 3 of Hello Neighbor 2 is set inside Mr Otto s house where players must collect Map Fragments Hello Neighbor 2 is a riddle game where players have to solve
Part 1 Easy part 2 Hard Part 3 Medium if all Fear Levels are completed Act 3 is part of the storyline in Hello Neighbor Description Act 3 is the longest act in Hello Neighbor It has the most puzzles objects and others Story A 32 Year old Nicky Roth wakes up in his apartment To unlock it you need to reach the first fear room in Act 3 either by climbing up to the roof through the attic or using some boxes and the stopped trolley and then gliding across to the secondary house by using an umbrella You will also need the red key to access the fear room inside the small secondary house
Hello Neighbor 2 Lost Items
https://d1fs8ljxwyzba6.cloudfront.net/assets/editorial/2017/12/get-red-key-unlock-basement-hello-neighbor.jpg
Hello Neighbor ACT 3 GAMEPLAY Walkthrough YouTube
https://i.ytimg.com/vi/pYM4jGZToko/maxresdefault.jpg
Hello Neighbor Act 3 Locker Mini Game Walkthrough - You need to reach the end of the room the door with the Exit sign while the dummies are trying to catch you You have to skillfully move between the dummies and hide in school lockers Each time you are caught by a dummy you are transported to the start of this location After reaching the door visible above you can leave this location