Golden Sun 2 Walkthrough Djinn Golden Sun There are 28 Djinn in total in the first installment Djinn labeled F must be fought before they will join you From game start Flint World Map south of Vale joins automatically Forge Goma Cave F Gust Bilibin Granite Kolima Breeze Tret Tree F Fever Imil Arrival at Mercury Lighthouse 2 2 2
Djinni 1 Flint Venus Djinni 2 Forge Mars Djinni 3 Gust Jupiter Djinni 4 Granite Venus Djinni 5 Breeze Jupiter Djinni 6 Fever Mars Djinni 7 Fizz Mercury Djinni 8 Sleet Mercury Djinni 9 Zephyr Jupiter Djinni 10 Quartz Venus Djinni 11 Mist Mercury Djinni 12 Corona Mars Djinni 13 Spritz Mercury One way is go to the 2nd forest DIRECTLY WEST of the town or the forest north of the bridge to the right of the town Steel Find this one in the Gobomba Statue After reversing the
Golden Sun 2 Walkthrough Djinn
Golden Sun 2 Walkthrough Djinn
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Djinn Golden Sun Wiki FANDOM Powered By Wikia
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Walkthrough Bilibin Golden Sun Guide IGN
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Walkthrough Guide Was this guide helpful Golden Sun at IGN walkthroughs items maps video tips and strategies If you transferred data from Golden Sun you can get 72 djinn in total I also listed their Japanese names since some walkthroughs are still using them BTW no matter how many times you play
Description Strike with the power of Mars Bonuses 9 HP 3 DEF 4 Agility Location Dehkan Plateau Pound required When the Mars Djinni is at a ledge with 2 different pillars behind it Pound the one nearer to it to cut off its escape Battle Yes SPARK Description Revive an ally with cheers of support Bonuses 11 HP 6 PP Golden Sun Djinn Djinn are elemental creatures that were sealed in Mt Aleph s Sol Sanctum with the Elemental Stars When the Stars are stolen all of the Djinn are released In Golden Sun there are 28 Djinn total 7 of each element Each Djinn has its own special ability when used in battle and a corresponding set of stat increases when it
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Golden Sun Mars Djinn Character Art Character Design Djinn Golden Sun Sun Art Creature
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Golden Sun Djinn Wallpapers 4 3 16 9 16 10 part Of More To Come GoldenSun
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Golden Sun The Lost Age Table of Contents Gameplay Walkthrough For the Djinn obtained by transferring data from previous game see this page Contents 1 Locations 2 Skills 2 1 Venus 2 2 Mars 2 3 Jupiter 2 4 Mercury Locations Missed a Djinni but don t know where to look The road of trials that lie ahead 14 Jupiter lighthouse Reunion 15 Cannon ammunition from Magma rock required 16 Reaching Prox via the Northern reaches 17 The Mars lighthouse The final beacon Final Dawn of the Golden Sun Appendix A Djinn Classes 1 Djinn Descriptions 2
An evil witch has replaced Princess Peach s fair speech with explosives Mario and Luigi must once again come to her Final Fantasy IV Advance Four elemental Crystals each possessing awesome power lie scattered throughout the realm However men are quick to For Golden Sun The Lost Age on the Game Boy Advance GameFAQs has 107 guides Djinn Guide FAQ What are the 3 stages of Djinn A When Djinn are set they can be unleashed in battle or changed to standby out of battle Also they will contribute to changing your character s class when set On standby Djinn do not change classes but can be used to Summon various spirits Once used to Summon Djinn switch to recovery mode
Chill Djinn Characters Art Golden Sun Dark Dawn Golden Sun Djinn Creature Design
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Golden Sun Djinn Digital Art By Gene Bradford
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Golden Sun 2 Walkthrough Djinn - Description Strike with the power of Mars Bonuses 9 HP 3 DEF 4 Agility Location Dehkan Plateau Pound required When the Mars Djinni is at a ledge with 2 different pillars behind it Pound the one nearer to it to cut off its escape Battle Yes SPARK Description Revive an ally with cheers of support Bonuses 11 HP 6 PP