Final Fantasy 8 Walkthrough Disc 2 Prison

Final Fantasy 8 Walkthrough Disc 2 Prison Take the stairs up to Floor 8 to find two of the Galbadian Soldiers examining the team s weapons The battle between Zell and the two Galbadian Soldiers is extremely easy Zell will return to the team and give them their weapons back initiating a strange scene where each of them turns gigantic as they show off their weapons

13 Laguna Dream Winhill Securing Winhill as Laguna during another dream sequence 14 Galbadia D District Prison Escaping the prison cells to save Squall and save Balamb Garden 15 Team 1 Galbadia Missile Base Traveling to the Galbadia Missile Base to stop the missiles from launching at Balamb Garden 16 Team 2 Balamb Garden Go to your room and rest There s a hidden Curaga draw point in front of the closet as well Talk to Rinoa After the Warden interrogates Squall talk to Quistis and go to Floor 8 to reclaim your

Final Fantasy 8 Walkthrough Disc 2 Prison

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Disc 2 D District Prison Laguna Sequence You will regain control as Laguna There is a hidden Curaga draw point in his room Leave the room and go left down the stairs Talk to Ellone and FF8 walkthrough Disc 2 Winhill and Galbadia Prison Winhill and Galbadia Prison Go to Walkthrough Index Go to Disc 1 Go to Disc 2 Go to Disc 3 Go to Disc 4 Winhill and Galbadia Prison Sabotaging the Missile Base NORG the master of disaster Oasis of peace Fisherman s Horizon Back in Balamb Trabia Garden to Edea s house

Galbadia Prison FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story The game s auto order for GFs learning abilities is extremely terrible so it s strongly Contents D District Prison Zell coming up with a plan to get weapons backItems Cards Notable things 1 Indicates a missable By missable I may no

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Disc 2 Regional Rules Tracker Region 3 FH FH Region After Balamb Garden has crashed into FH and turned into vehicle we are free to explore the world and modify this region In addition at Guide Introduction Walkthrough Optional Quests For each episode you ll find a concise walk through complete strategies for every Boss fight more than just quickest kill tactics you ll also

The only thing left to do on Disc 2 as far as Triple Triad is concerned anyway is to fight Cerberus who s located in the main hall of Galbadia Garden for the Cerberus Card which it Drops Be sure to fight it before taking on Edea you won t be able to do this once you move to Disc 3 For Final Fantasy VIII on the PlayStation Triple Triad Disc 2 Quick walkthrough Disc overview Winhill and Galbadia Prison Sabotaging the Missile Base NORG the master of disaster Oasis of peace Fisherman s Horizon Back in Balamb Trabia Garden to Edea s House Showdown in Galbadia Garden Disc 3 Quick walkthrough Disc overview Edea s house and White SeeD Ship Esthar city of wonders Interlude

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Final Fantasy 8 Walkthrough Disc 2 Prison - FF8 walkthrough Disc 2 Winhill and Galbadia Prison Winhill and Galbadia Prison Go to Walkthrough Index Go to Disc 1 Go to Disc 2 Go to Disc 3 Go to Disc 4 Winhill and Galbadia Prison Sabotaging the Missile Base NORG the master of disaster Oasis of peace Fisherman s Horizon Back in Balamb Trabia Garden to Edea s house