Fallout 2 Good Natured Walkthrough The Nearly Ultimate Fallout 2 Guide Written and coded by Per Jorner This is the best Fallout 2 guide in existence Not mine but the author allows for it to be posted somewhere open and relev Good Natured Effectively a skill point boost since you gain more useful points Doctor Speech than you lose useful ones Small Guns or Melee
This is the route that is used in this walkthrough Arroyo San Francisco Navarro block used to get Power Armor optional area Klamath The Den Modoc Ghost Farm The Den Vault City Gecko Den get the car optional area San Francisco Navarro now get the Power Armor if you haven t done so Redding Broken Hills Good natured is easily the most benefitial perk of them all it stops being useful in late game but makes early game much less frustrating in Fallout 2 Fallout 1 lets you win no matter what you take Much like tagging steal skill you take it for first 10 levels until the hit points and equipment take over carrying you
Fallout 2 Good Natured Walkthrough
Fallout 2 Good Natured Walkthrough
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CONTENTS 1 Legal Disclaimer 2 About this guide 3 Character Creation Guide 4 Walkthrough 5 Combat Tactics Guide 6 Appendix 7 1 Introduction 2 Preparations 3 Character design 3 1 Stats 3 2 Traits 3 3 Skills 3 4 Perks 3 5 Suggested characters 3 6 Reputations 3 7 Radiation 4 Area walkthrough 4 1 Vault 13 4 1 1 Calm the rebel faction 4 1 2 Destroy the Mutant leader 4 1 3 Destroy the source of the Mutants 4 1 4 Find the Water Chip 4 1 5 Find the Water Thief 4 2 Shady Sands
Daily news reviews interviews previews walkthroughs databases and more for role playing games available on PC and all console platforms Good Natured is a trait in Fallout Fallout 2 Fallout Tactics Fallout New Vegas and J E Sawyer s Fallout Role Playing Game and Lionheart First Aid Doctor Speech and Barter get a one time 15 bonus You get a 10 modifier to starting combat skills Small Guns Big Guns Energy Weapons Unarmed Melee Weapons and Throwing This trait is useful as it is unlikely for even a combat
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Summary Fallout 2 takes place 80 years after the events in the original game when you are the Chosen One a tribal ancestor of Fallout s vault dweller Your tribe has built a modest settlement in But it will make the game more of a challenge at least Good Natured Increases First Aid Doctor Speech and Barter by 15 and decreases all the combat skills by 10 Fallout c Black Isle or Interplay or something Fallout Evil Walkthrough c whitechocobo666 2001 Disclaimer stuff You can use this walkthrough on any site as long as the
1 Small Frame 1 Agility Carry Weight 25 15 x your Strength Weight is hardly an issue as the first city you enter you ll get a carry mule in Sulik Every stat point counts for the perfect build 2 Fast shot All throwing and firearm attacks cost 1 less AP Cannot aim attacks Any RPG fanatic should go to www ebworld and do the old credit card thing and buy it 1 2 Intro to the Series The Fallout series currently consists of two games dubbed Fallout and Fallout 2 Made by Black Isle a subdivision of Interplay they are back to the basics Role Playing Games RPGs
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Fallout 2 Good Natured Walkthrough - 1 Introduction 2 Preparations 3 Character design 3 1 Stats 3 2 Traits 3 3 Skills 3 4 Perks 3 5 Suggested characters 3 6 Reputations 3 7 Radiation 4 Area walkthrough 4 1 Vault 13 4 1 1 Calm the rebel faction 4 1 2 Destroy the Mutant leader 4 1 3 Destroy the source of the Mutants 4 1 4 Find the Water Chip 4 1 5 Find the Water Thief 4 2 Shady Sands