Fallout 1 Destroy The Mutant Leader Walkthrough

Fallout 1 Destroy The Mutant Leader Walkthrough Main Quest Destroy the source of the Mutants Learn the location of the base in the Cathedral Go to the base Use a radio to distract the mutants optional Kill the guard who has a and use it to unlock the door Disable the force fields optional Go to the third level and to the south elevator

Intro Fallout 1 Destroy the Mutant Leader Cathedral Stealth No Combat Part 53 Jane Denton Gaming 2 53K subscribers Join Subscribe Share Save 11K views 7 years ago Fallout RPG Destroy the Mutant leader is a main quest in Fallout Contents 1 Description 2 Walkthrough 2 1 The Monster in the Basement 2 2 Reaching the Master 2 3 Defeating the Master 2 4 Leaving 3 Rewards 4 Behind the scenes 5 References Description The safety of Vault 13 can only be ensured by the total destruction of the mutants including the Master

Fallout 1 Destroy The Mutant Leader Walkthrough

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Part 51 Destroy the Mutant Leader Cathedral Combat Method P1 Intro 00 00Cathedral Entrance 00 07Speak to Laura 03 21Tower 2nd floor 08 34Tower 3rd On June 23 the expedition discovered Mariposa Military Base and hordes of mutants within alongside vicious security bots The group sustained significant casualties while fighting their way into the base He and Harold were the only ones to locate and enter the Vats only for the robot crane to crash into them

Destroy the Mutant leader This is a 10 000 xp quest that will get solved in a completely different location Destroy the source of the Mutants Ditto Find the Water Chip This is your main quest initially at least There ll be annoying cutscenes when 100 and 50 days remain of the 150 day time limit Part 52 Destroy the Mutant Leader Cathedral Combat Method P2 Intro 00 00Vault Level 2 start 00 12Speak to Gideon Psychic Nullifier 00 46Free the P

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Steam Community Fallout Part 52 Destroy the Mutant Leader Cathedral Combat Method P2 Table of Contents 1 Vault Level 2 start 00 12 2 Speak to Gideon Psychic Nullifier 00 46 3 Free the Prisoners 02 26 4 Vault Login Store Community Support Change language View desktop website 6 There are six mutants in this part of town some are pansies one is mean and has a laser rifle and one is a wuss but has a flamer which is BAD news to somebody at a low level Kill the first mutant you see from a distance The next mutant is in the water shed to the north snipe at him from the window to the rear of the building

Walkthrough First the player needs to travel to the Mariposa Military Base It s located to the extreme northwest of the map Its location can be obtained from the computer just beyond the airlock in the Master s Vault Harry will also instantly take the player to the Lieutenant Fallout Table of Contents Gameplay Walkthrough XP Table 10000 XP Destroy the Cathedral and the Master 2000 XP Set prisoners free 1000 XP Gain Psychic Nullifier from Gabriel Contents 1 Areas 2 Characters 3 Loot 4 Diplomatic Infiltration approach 4 1 Conversation 5 Diplomatic approach 6 Combat approach 7 Speech Approach Areas

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Fallout 1 Destroy The Mutant Leader Walkthrough - On June 23 the expedition discovered Mariposa Military Base and hordes of mutants within alongside vicious security bots The group sustained significant casualties while fighting their way into the base He and Harold were the only ones to locate and enter the Vats only for the robot crane to crash into them