Aperture Tag Chapter 4 Chamber 3 Walkthrough Walkthrough Aperture Tag The Paint Gun Testing Initiative Playlist https goo gl IY5TsJStory SPOILER The events take place after the events of Porta
132 Share 19K views 9 years ago Aperture Tag The Paint Gun Testing Initiative is a Portal 2 Indie fan mod that is installed seperately and features a new story revolving around a new Continuing my walkthru for Aperture Tag In this video I go thru The Stage where I complete stage 3 4 chambers Aperture Tag The Paint Gun Testing Initiati
Aperture Tag Chapter 4 Chamber 3 Walkthrough
Aperture Tag Chapter 4 Chamber 3 Walkthrough
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Released 15 Jul 2014 Modes Singleplayer Genre First person puzzle platformer Requirements Portal 2 Aperture Tag The Paint Gun Testing Initiative is a Portal 2 modification featuring gameplay focussing around the use and manipulation of the gels featured in Portal 2 Contents 1Story 2Mechanics 3Characters 3 1Nigel 3 2Heavy Metal Core 4Maps This guide has you covered I Let s Played the game and added time marks so you can skip ahead and find which chamber is giving you the most trouble and solve it Anmelden Shop
Jump to navigation Jump to search Test Chamber Virgil 04 st a3 transition also known as is the fifth map of the third chapter This video shows the whole Third Chapter in Story mode Before entering the work in progress test chamber Virgil says generally they test chambers need to be tested at least three times before they re finalized 1 Guide Crafting 1 Guide Achievements 1 Guide Weapons 1 Guide View All 31 Popular Steam Guides Written guides references and walkthroughs Team Black Forest by ERFromYouTube 1 1
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For Aperture Tag The Paint Gun Testing Initiative on the Linux Walkthrough by Singspike These denote chapter breaks in the walkthrough and there are about seven or eight of these buggers o These you ll see a lot and you can head once more to the elevator Test Chamber A03 C1R03 Inside room 3 you ll see a button an This test chamber introduces the concept of removing cubes from buttons which will become practically essential during the chambers up ahead It also reintroduces two testing elements from the Intro the Excursion Funnel and the Thermal Discouragement Beam Contents Mechanics Weighted Storage Cube Buttons Excursion Funnel Hazards Goo
Once you enter the room look left where the beam hits the corner of the wall and set your first portal here Now look to the pillar on your left and place the second portal on the side that s facing the three beam receptors Position the Cube so it s directing the laser from the roof into the viewable receptor and then place the second Cube I Let s Played the game and added time marks so you can skip ahead and find which chamber is giving you the most trouble and solve it Se connecter Magasin Accueil Liste de d couvertes Liste de souhaits Boutique des points Actualit s Statistiques
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Aperture Tag Chapter 4 Chamber 3 Walkthrough - This guide has you covered I Let s Played the game and added time marks so you can skip ahead and find which chamber is giving you the most trouble and solve it Anmelden Shop