A Link To The Past Dark World Dungeon 3 Walkthrough A Link to the Past Walkthrough Skull Woods Chapter 1 Zelda s Rescue Chapter 2 Eastern Palace Chapter 3 Desert Palace Chapter 4 Tower of Hera Chapter 5 Hyrule Castle Tower Chapter 6 Dark Palace Chapter 7 Swamp Palace Chapter 8 Skull Woods
Dark World Dungeon Seven Turtle Rock As soon as you enter Turtle rock go to your left and read the Sahasrahla plaque there It ll tell you that you ll need magic potions here to survive I d This time walk past the blocks and head up a screen Open the treasure chest found here to get a small key There is an arrow on the ground and if you walk in that direction Link will leap over the gap and safely land on the next platform Climb the steps and make your way to the northwest corner of the room
A Link To The Past Dark World Dungeon 3 Walkthrough
A Link To The Past Dark World Dungeon 3 Walkthrough
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Link To The Past Dark World Portals Map Pinellas County Elevation Map
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Zelda A Link To The Past 10 Secrets You Missed In The Dark World
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Dark World Thieves Town is part of The Legend of Zelda A Link to the Past Walkthrough Just go to the Thieves Town which is the fourth dungeon in the Dark World To get there head to the Step on the nearby Star Switch then use a Bomb to blow open the west cracked wall Go through and the way to the lever should be clear If not activate the Star Switch in the previous room until you can reach the lever Pull the lever which will destroy the wall and allow you to advance south
To get it walk slightly south and use the Magic Mirror to return to the roof of Hyrule Castle From there follow the directions in Up the Mountain to reach the Tower of Hera and follow the directions in Tower of Hera to get the Moon Pearl You can use the Magic Mirror any time while in the Dark World to return to the Light World Main article Skull Woods A Link to the Past The Skull Woods is the third dungeon in the Dark World Unlike the other dungeons Link must travel between the inside of the dungeon and the overworld to reach the boss Inside the dungeon Link will find the Fire Rod Link must defeat Mothula to rescue the third of the Seven Maidens
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100 Walkthrough for people of all skill sets Easiest Way to beat the game With commentary for added insights and entertainment If you follow this walk 6 1 Travel to the Dark Palace Garden 6 2 Enter the Dark Palace 6 3 Collect a Small Key and return 6 4 Retrieve the Map 6 5 Get the Big Key 6 6 Obtain the Magic Hammer 6 7 Get the Compass 6 8 Reveal the secret passage 6 9 Reach the boss lair
If you obtain the dungeon s treasure the Titan s Mitt you can embark on the quest to obtain the level 3 tempered sword With the improved sword you will find completing the third dungeon a little easier For information on how to obtain the tempered sword see the Reunion of the Blacksmiths section of the walkthrough Skull Dungeon Table key HP Hit Points Damage amount of hit points removed KO Knock Out one hit kill STN Stun temporarily immobilize BRN Burn incremental fire damage FRZ Freeze permanently immobilize SLM Slime transform into a Slime Monster Shirts The amount of hearts Link will lose if attacked based upon which color Mail he is wearing Overworld
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A Link To The Past Dark World Dungeon 3 Walkthrough - The Dark Palace your first goal in the Dark World is surrounded by a baffling maze of thorny bushes Foremost you will need 110 rupees in total to gain entrance into the Dark Palace The first part is easy just follow the arrows After that it gets tricky Look for small holes in the canopy of thorns that indicate a path