A Chair In A Room Walkthrough Chapter 2 Chapter 1 The Hospital Part 1 Location Psych Test Room Take your meds Put a cup over the ball and move them around until sound cue Behind you get the ball back and examine the postcard Put red cup over the ball move them around again until it disappears Take your meds you loony
The Room Walkthrough Chapter 2 for all solutions to completing the second chapter of the game Zoom out to view the pyramid box Swipe to the gold pillar and zoom in Unscrew the gold pillar by swiping left Tap to take the miniature microscope on top of the pillar Zoom out and swipe to the second gold pillar Don t forget to subscribe if you enjoyed the video http bit ly KirkyPlaysSubHere are some other videos that might interest you SkullMaster s Arena Gamepla
A Chair In A Room Walkthrough Chapter 2
A Chair In A Room Walkthrough Chapter 2
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Electric Chair Room Push the two electric chairs onto the plates until they conduct electricity Once that happens a zombie will appear and attack you Shoot it when the zombie is over the Serhii Patskan Escape the clutch of the blind man in this guide to Chapter 2 of Little Nightmares Recommended Videos In the first chapter of Little Nightmares you had to avoid the all seeing mechanical eyes But in the following chapter comes something that is much more menacing
Little Nightmares Chapter Two The Lair Statues 2 Nomes 3 Go upstairs and through the first door to the right In this room walk towards the Nome under the desk so it flees then climb HOUSE 2 MIDDLE OF THE ROAD Leave the house and continue up the road until you see a small bonfire and a zombie standing idly advertisement To avoid detection from this zombie cut left into
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Check 1 of the pole of the box Spin and open it collect the tools Explore the tools and spin to open it will become a telescope Now check below the box there is a gold pillar that you can spin Spin it and collect a cotton from inside Now use the eyepiece to see through the box You can reveal different numbers by changing different angle Chapter 2 Focus on the model ship in front of the window Reading the note next to it will tell you that the fore mast crow s next and cannons will be of some importance Moving the cannons on
10 Cabinet Go to the front of the box Insert the Small Cabinet Key into the keyhole and turn The circular door will open Grab the Enamelled Brass Star The door will close and keyhole will change shape 11 Top Go to the top of the case Insert the Enamelled Brass Star in a star shaped hole 2 Following your brother into a new mysterious dimension Screenshot by Pro Game Guides The Abandoned series are point and click mystery games found on the website Cool Math Games that task you with venturing into different dimensions to find your brother
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A Chair In A Room Walkthrough Chapter 2 - There are the following walkthroughs Level 1 This is Level 1 of Rooms and Exits Walkthrough Room 1 In this first room it is almost empty but there is one table in this room You can find the key and escape the room Open the drawer collect the key add to inventory Now open the inventory and use the key Exit the inventory and open the main door